2008年9月30日星期二

Perfect World Story Trailer / New Game Server Launched

New story trailer reveals more about popular MMORPG

Perfect World Entertainment is pleased to announce that its popular free-to-play MMORPG, Perfect World International has added a new game server. Following the success of its open beta program, the Perfect World International game population has continued to grow quickly and the addition of a new server will continue to support the growing demand of new players.

To coincide with the launch of their new server, Perfect World Entertainment has also released an all-new trailer which provides gamers with an in-depth look at the story behind Perfect World International.

Perfect World International is the English-based, international version of Perfect World II, one of the most successful 3D MMORPGs, with more than 50 million players worldwide. With its expansive feature set and unique artistic elegance, Perfect World International offers an immersive online world that players can enter free of charge, earning in-game currency to upgrade their character and further enhance their game play experience. The game features one of the most in-depth character creation interfaces seen in any game to date, numerous quests full of lore and depth, and an extensive selection of items and fashions. Unique MMORPG features such as Territory Wars will delight gamers and increase replay value as they explore and battle across the ever-expanding game world.

Rock of Ages: We talk with Neversoft’s Alan Flores about Guitar Hero: World Tour

“We wanted to incorporate the drums into Guitar Hero, and try to put it all together and create our take on what a full band game is like.”

Even though the series is only a few years old, the Guitar Hero franchise has quickly asserted itself as one of the most successful series around, offering gamers the chance to live out their own rock star dreams from their living room. Now, the series is undergoing a transition, bringing not only mic and drum support, a huge tracklist, and improved guitar elements, but adding a great new music suite for players to create and distribute their own songs to the Guitar Hero community. Guitar Hero: World Tour is shaping up to be a huge leap for the series, if not the music genre as a whole.

At a recent event held for Guitar Hero: World Tour, GameZone had the opportunity to sit down with Neversoft’s Alan Flores, Lead Designer on the game, and ask him some questions about what promises to be the biggest and most ambitious entry to the Guitar Hero franchise yet.

Guitar Hero 3 opted not to have full-on band instruments, as opposed to Rock Band. Why provide more instruments now?

Alan Flores: Part of the reason for that was that Activision was previously working on a drum game. There were the “Drum Villain” rumors floating around for a while, so they had this drum prototype that they were already working on, planning on making that a separate game. We figured that since we did the guitar thing, then we could add this element to it. If we really wanted to do the whole band thing the first time out, I don’t think we could have, since we were under the gun and had to work quickly if we wanted to get Guitar Hero III up and running. Instead of having Activision make another game, we wanted to incorporate the drums into Guitar Hero, and try to put it all together and create our take on what a full band game is like.

Has the recent Activison/Vivendi merger (a move which gives Activision access to Universal’s huge music catalog) had any effect on song choices for this entry to the franchise? Has it been helpful in securing songs?

AF: It’s kind of hard to say if that really played into it. When we pick songs, we don’t do it on the basis that they are from this company or that one; we pick what the best songs are. Maybe it helped, but I think that more than anything else it’s the success of the franchise and the genre in general. With Guitar Hero, people know the name now and everybody wants to be involved with it. They see how having a song in the game really helps boost your record sales and public exposure. Like what it did for Dragonforce; their record sales went up 140 percent or something a week after they were in the game.

The whole music game genre in general is proving to be this viable thing and a whole new way for the record industry to make money, use their content and help them thrive. I think that probably helped more than anything, because a lot of bands and artists that weren’t really interested in being in the game before want to come and be in it now.

The recently released Metallica album Death Magnetic was available as DLC for Guitar Hero III (and World Tour) day and date with the album. Are there any plans for more releases like this?

AF: Yeah, we want to try stuff like that, but I can’t really announce anything yet. We want to focus on having new music coming out of Guitar Hero, having old classics, focusing on artists and having singles, albums, packs, the whole deal.

What can you tell us about GHTunes and user generated content for the game?

AF: We built this music studio in the game, and it’s really pretty cool. At the surface level, you can just get in there and start jamming out, put different noises on you guitar, play on the drums and make something cool. But, if you want to go deeper, then you can go into the advanced recording features, where you can lay down tracks in a multi-track sequencing studio and make just about anything you want. Once you do that, you can then take your tracks and post them on GHTunes, where people all over the world can download them and play them, and rate them whether they liked them or not. You can be a Guitar Hero/GHTunes superstar if you make something that’s really cool that people like.

Since it’s been nearing completion, we’ve had all the people in our office just playing it, putting stuff up. Every morning you’d come in and look to see what people had added on GHTunes yesterday and you would go and check it out and try to make something better, like a competition. We competed amongst ourselves with this, and we think that once the public gets their hands on this, we’ll find a lot of solid composure in there.

We had a producer in our building who had never written any music, doesn’t play an instrument, doesn’t mess around with [music programs like] ACID or Fruity Loops, and he really took to the music studio and he’s putting stuff up on GHTunes, and it’s just amazing.

As far as online features, what will be new this year?

AF: We’re doing a full band online mode, and an online career where you can get together with some friends at home and carry on the career with other players online. We’re also doing a Band vs. Band mode, where you can go head-to-head (4v4). All the original modes are returning as well, plus the GHTunes features.

You have recently announced that World Tour’s instruments will be compatible with the original Rock Band. Why did the cross-compatibility take so long to get implemented?

AF: I don’t really know where it came from. We wanted to do it, so when we were making our drums, we wanted to make sure that we could make it work. It is extra work for us to get their drums to work, since we have a five-pad configuration, and with the Rock Band kit you have to scrunch it down to four. It’s not really a no-brainer, where all you have to do is just plug it in and everybody’s happy. We had to do a lot of extra work and there’s a lot of extra Quality Assurance time and you have to test it. It was a lot of work, but we felt it was worth it, because people wanted it.

Guitar Hero: World Tour features the likenesses of artists like Ozzy, Sting, Ted Nugent, as well as Tool concert venue. Where there any rock stars that you wanted for the game but couldn’t get?

AF: There are always people on your wishlist that you’d love to have, and some are particularly elusive. I can’t really name who we can’t get because we might in the future, but there’s a lot of crazy, cool rockstars out there that you think would be a cool character in the game. We haven’t gotten them all yet, so there’s plenty to go out there.

After guitars, drums, and mic support, what do you feel is the next logical step for the series?

AF: It’s hard to say, I think the biggest leap we did this time around is the whole GHTunes user generated content and the community aspect there. But there are a lot of ways that you can build the game. It’s a rock and roll game, so there are many aspects of rock and roll that you can touch upon. I think there’s a lot of legs left in the series.

2008年9月28日星期日

Final Fantasy Agito XIII Details Emerge, Includes Online Multiplayer

The most recent issue of Famitsu contains quite a few interesting details about the upcoming PSP game Final Fantasy Agito XIII. The title began life as a mobile phone spin-off, but somewhere between the orignal announcement and the recent Square Enix press event, plans changed. According to Famitsu, the developers were unhappy with the current state of mobile gaming and decided instead to build the game for the more popular -- and more capable -- PSP.

The magazine revealed that the game will also use a similar battle system to the one found in Crisis Core. The so-called ATB system allows players to freely move around the battlefield, block and attack at will (even though they must wait for a counter bar to fill before attacking). Agito will use an advanced version of this system, however the developers also revealed that it will be possible to control more than one character in Agito XIII.

The third bit of juicy news to escape the Japanese publication is that Agito will also support online multiplayer for up to 3 players using online Infrastructure, a rarity for Japanese games.

ff13_agito_logo.jpg

Parasite Eve Third Birthday is a Third-Person Shooter

Yesterday, we reported on news that Koei, the Japanese developer of the Dynasty Warriors series, has plans to release a cooperative multiplayer title on the PSP. There was some brief speculation about what such a game might look like: would it be an all new IP or a port of an existing franchise? Well, today we already have the answer, thanks to Japanese gaming magazine Shonen Jump. The multiplayer cooperative title in the works at Koei is called Dynasty Warriors: Multi Raid. It is going to be a spinoff of the upcoming Dynasty Warriors 6, but one which allows PSP gamers to join on (we assume multiple) raids with friends over wifi. The game is currently scheduled for release in Japan this winter, however Koei boss Kenji Matsubara has all but promised a Western release.

multi-raid-scan.jpg
Scan from Shonen Jump showing screens from the upcoming Dynasty Warriors: Multi Raid.

Rumor: Super Stardust Portable on PSP in November

The popular Super Stardust HD on Playstation 3 is headed to the PSP on November 20th, according to Play-Asia. Redubbed Super Stardust Portable for the PSP, this popular shooter looks like it will receive a simultaneous UMD and PSN store release, or at least in Asia. Whether a simultaneous UMD and PSN store release will carry on to the American market, and whether America will receive a similar release date is still speculation
however. We expect that given the popularity of the game on the PS3, a worldwide release is almost assured.

But until Sony releases an official release date, all rumours and unofficial release dates must be taken with a grain of salt. What we do know is that when Super Stardust Portable is finally released, it is sure to be a major hit! Of course, we'll keep you updated with the latest information on one of the more exciting titles to be making its way on to the PSP.


super-stardust-psp.jpg

Cabela's Legendary Adventures Ships for PSP

There isn't much remaining on the release calendar to look forward to in September, unless you enjoy hunting down and slaughtering endangered species, that is. Activision today announced that its hairy-chested hunting simluator, Cabela's Legendary Adventures, is now in stores. Legendary Adventures is the latest title in the popular Cabela's franchise, aimed at allowing urban dwellers to live out their own repressed Roosevelt/Hemingway fantasies in video game form.

The game, which is really just about the thrill of killing animals much larger and scarier than you, is organized into a campaign mode consisting of famous historical hunts. Players will embark on hunting expeditions that took place over the last century in search of legendary trophy animals from the world's most celebrated hunting locations. Environments like the Yukon Territory (bears!) and the Rocky Mountains (cougars!) are free-roaming and full of wild game -- the hunter must adapt to the terrain, track animal behavior, and master precision firearms. There are ten endangered species to wipe out in Legendary Adventures, including the White-Tailed Deer, Alaskan Brown Bear and Roosevelt Elk. There are also some small pickings scattered around the landscape, which you are free to take a shot at as well, including rabbits, waterfowl, and turkey.


cabela's legendary adventures PSP screenshot

It's coming right for us!

Samurai Showdown Anthology Announced for PSP

Ignition Entertainment and SNK Playmore today announced the upcoming European release of Samurai Showdown Anthology for the PSP. The anthology will contain all 6 major titles from this hugely popular franchise, one of the true classics from the 2D arcade era. The 3D versions and RPG spinoff will sadly not be included in this compilation (sorry, completists). The game is set to arrive this winter on the PSP, Wii and PS2 systems.

The very first Samurai Showdown game appeared on the NEO GEO arcade system in July of 1993. The game soon gained a massive following and helped to define the 2D fighting genre with its unique and fast paced gameplay. The title's setting, use of sword weapons and memorable characters marked a departure from other fighters released at that time. Since then, the legend has lived on in numerous sequels, each of which is preserved in all of its glory in the upcoming Samurai Showdown Anthology.


samurai-anthology.jpg
A scene from Samurai Showdown V, originally released in 2003.


Basic Features:

- Contains all 6 Samurai Showdown games
- Choose from over 48 playable characters across the titles
- Experience intense sword based fighting
- Personalise your favourite character with the ‘Colour Edit Mode’

Sony Continues to Support UMD Format with New Pricing

Last year it was announced that Sony would discontinue support for movie releases on UMD, with poor sales and a lack of quality control cited as the major reasons for the move. However, the most attentive fans have noticed that Sony continues to support the format even after the supposed cancellation. The company now says that it will focus on releasing 5-7 new titles per quarter, as well as additional titles from Sony-owned studios. That actually sounds like a considerable amount of support, after all.

In a recent interview with reporters from Video Business, the company laid out a new plan for the diminutive format. According to company spokesperson and director of hardware marketing John Koller, one of the main barriers to sales of UMD movies was the price. This is something that Sony has taken steps to address with their new approach. Movies will now retail from between $10 and $15, Koller said. Besides their high price, the other major issue facing UMDs when they first launched was the glut of films not targeted toward the male teen demographic.

“The biggest issue with UMD was the lack of creating for a targeted demo,” Koller told reporters, “When we first launched, it was a difficult sale. I don’t think it’s a big stretch to say that a 16-year-old doesn’t have a lot of discretionary income. … We were offering UMDs that were more expensive than DVDs at the time. And we want content that is in line with what the demo is asking for, action and comedy … not romantic dramas.”

While the UMD format will compete directly against downloadable offerings from the PlayStation Store, there remains some reluctance by studios to release content digitally. The potential for piracy of digital content has led some studios to prefer the more secure “legal alternative” offered by UMD, Koller said.

Full Official Specs for the PSP 3000

On August 19, Sony announced the PSP-3000 at the industry conference in Leipzig. Now, we have had the chance to see the full product specifications for the new model, detailed below. While this revision does not make as many changes as the PSP Slim, it does include some very important improvements over the previous model. Namely, a brighter, less reflective screen for viewing outdoors, a built-in microphone for Skype (and games?), and video output to (non-HD) interlaced television sets. Reportedly, the new LCD screen has twice the refresh rate and twice the color depth of the current PSP-2000 model, meaning that games will look even better than ever and that pesky ghosting problem will be a thing of the past.

The new hardware will ship on October 14th, 2008 in North America, Japan, and Europe. Gamers will have the option of buying the PSP-3000 in one of 3 colors: Piano Black, Mystic Silver or Pearl White, all pictured below.

PSP-3000 Product Specifications:

Product Name PSP® (PlayStation®Portable)
External dimensions Approx. 169.4 x 18.6 71.4 mm / 6¾ x ¾ x 2¾ in (width x height x depth) (excludes largest projection)
Weight Approx. 189g / 6.7oz (including battery pack)
CPU PSP CPU (System clock frequency 1-333MHz)
Main Memory 64MB
Display 4.3 inches (16:9) full-transparent type, TFT drive, 480x272 pixel, Approximately 16,770,000 colors displayed
Sound Built-in stereo speakers
Main input/output Wireless LAN (IEEE 802.11b) (Wi-Fi)
High Speed USB (USB2.0) (mini-B)
Memory Stick PRO Duo™
Analog Video Out
Microphone
Main connectors DC IN 5V connector
DC OUT connector
Video out/headset connector
USB connector
Memory Stick Duo™ slot
Key/Switches Directional buttons (up/down/right/left), Analog stick
Action buttons (triangle, circle, cross, square)
START button, SELECT button, PS button
POWER/HOLD switch, WLAN switch
Display button, Sound button, Volume (+/-) buttons
Power sources Lithium-Ion rechargeable battery pack
AC adaptor
USB power supply
Internal disc drive Read-only UMD™ drive
Supported profile PSP® (PlayStation®Portable) Game UMD™ Video
Access control Region code, parental control
Wireless communications Infrastructure mode
Ad hoc mode (connects up to 16 consoles)
Supplied accessories AC adaptor
Battery pack (1200mAh)

2008年9月26日星期五

TORONTO FC STAR MAURICE EDU NAMED THE NEW FACE OF EA SPORTS FIFA SOCCER 09


Electronic Arts Inc. today announced that Toronto FC star Maurice Edu is taking his game to the cover of the world’s most popular soccer videogame* where he will join Brazilian International Ronaldinho and Mexican national team goalkeeper Guillermo Ochoa as cover athletes and spokespersons for EA SPORTS™ FIFA Soccer 09 in the United States, Canada and other regions in North America.
Edu will also become the first and only Major League Soccer player to appear as a customized Mii™ character exclusively for the Wii™ home video game system in FIFA Soccer 09 All-Play. EA SPORTS has created a unique version of Edu and his character will be playable alongside some of the world’s biggest soccer stars, including Ronaldinho, Wayne Rooney, Franck Ribéry and others— all created as special Mii characters exclusively for FIFA Soccer 09 All-Play.
“I got a kick out of my Mii because it looks like he has a lot of fun on the pitch and he’s capable of pulling off some wild moves,” said Edu. “It’s fun to take control of my character and blast outrageous shots on goal with a flick of the wrist. I’ve never played soccer like this before.”

One of the rising stars of MLS and the U.S. Men’s National Team, Edu is in his second season with Toronto FC after being selected first overall in the 2007 MLS Superdraft and then being named MLS Rookie of the Year. Edu has earned caps with the US National Team and is currently training with the U.S. Under-23 Men’s National Team in Beijing. The 22-year-old midfielder was born and raised in Fontana, California, and prior to joining Toronto FC, played three seasons at the University of Maryland, winning the NCAA National Championship in 2005.
Earlier this month Edu participated in a body motion capture session with the EA SPORTS FIFA Soccer 09 videogame development team at EA Canada in Burnaby, British Columbia. During the session Edu’s body movements, individual moves and playing style were captured and digitized, and will become the life-like movement of his virtual self in FIFA Soccer 09 and future versions of the game.


Guillermo Ochoa, the popular goalkeeper for the Mexican national team and Club America of the Mexican Primera Division, is appearing on the game’s cover for the second straight year. Ronaldinho, one of the most talented and recognizable athletes in the world who now plays for AC Milan, is appearing on the cover in North America for the fourth consecutive year.
This year EA SPORTS is changing the way sports games are played online by becoming the first sports videogame to enable up to 20 individuals playing fixed positions to play a single game of FIFA Soccer 09 at the same time. Instead of thinking as an individual player now you have to think and play as a team in Be A Pro: 10 vs. 10 Online Team Play for the PLAYSTATION®3 computer entertainment system and Xbox 360™ video game and entertainment system.To learn more about FIFA Soccer 09 visit www.FIFA09.ea.com/us.
Developed in Burnaby, B.C., by EA Canada, FIFA Soccer 09 is localized in 18 languages and sold in 37 countries –- it is the most popular franchise globally for EA SPORTS. FIFA Soccer 09 will be available for the PLAYSTATION®3, Xbox 360™, Wii™, PC, PlayStation®2, Nintendo DS™, PSP® and mobile. It is rated “E” for everyone by ESRB and it has not yet been rated by PEGI.
* Based on total franchise sales in 2007 according to the NPD Group, Inc.

PES 2009 Gets Messi

Argentinean forward announced as the pan-European face of PES 2009
Konami Digital Entertainment GmbH has announced that Argentinean forward Lionel Messi is to be the face of its forthcoming PES 2009 title for PLAYSTATION 3, Xbox 360, PC-DVD, PlayStation 2, and PSP, Wii and mobile phones across Europe.
Messi is one of the most exciting and paciest forwards in the modern game, and is an ever-present in both the Argentinean national side and for his club side, FC Barcelona. Having played for Argentinean sides since he was five, Messi moved to Barcelona when he was just 13,13 working his way through the CatalanFC Barcelona side’s youth and reserve teams, before making his full debut in October 2004 as the youngest player ever to play in the Spanish top flight. He made his debut for Argentina against Hungary in 2005, and has been a permanent member of the squad ever since.
As part of the new agreement, Lionel Messi will grace the box of all versions of PES 2009 when it is released later this year, and will also feature in promotional materials for the game. PES 2009 is the latest installment of the award-winning Pro Evolution Soccer Series, and will boast a wealth of extensive new additions to enhance the series’ reputation as the most realistic football game available. The new game enjoys a stunning graphical update wherein its players look and identically to their real-life counterparts, while new moves, innovative control elements and key online enhancements will further the realism of the new game.
“Most modern players are aware of the realism and skill of the PES series,” commented Messi on the deal. “It is a game that truly mirrors the pace and control of real football, and as a die-hard fan of the series, I am delighted to be working with Konami on the latest version.”
“Lionel Messi is an incredibly exciting player, and one who enjoys a world-wide reputation for skill, pace and all-round ability,” commented Jon Murphy, PES European Team Leader for Konami Digital Entertainment GmbH. “As such, he is the ideal player to front PES 2009, and his enthusiasm for the new game is certain to shine as we work closely together in the promotion of what will be the most advanced PES title to date.”
Konami will be announcing further enhancements and player contributions to PES 2009 in the coming weeks.
PES 2009 will be released for PLAYSTATION 3, Xbox 360, PC-DVD, PlayStation 2, and PSP and mobile phones in Autumn, and for Wii in Spring 2009.

Neverland Card Battles Stacks the Deck on PSP This Fall

YUKE’S Company of America to Publish Hit Japanese Title in its North American PSP Debut
YUKE'S Company of America, the U.S. publishing arm of Japanese game developer YUKE'S Company Limited, announced today that it will be publishing Neverland Card Battles for the PSP® (PlayStation®Portable) system in North America. The new title makes its debut on the PSP system, riding on the success of the original PlayStation®2 computer entertainment system hit for the Japanese market. Boasting an original Japanese art style and a cast of super-powered heroes and monsters, Neverland Card Battles will hit retail shelves across North America in October of this year, courtesy of an exclusive distribution agreement with Atlus U.S.A., Inc.
Neverland Card Battles for the PSP will be enhanced with all-new cut-scenes, controls, and ad hoc multiplayer modes. This card-based strategy RPG will shine on the small screen with updated sound and graphics, and a fully optimized 16:9 widescreen display. New ad hoc multiplayer modes will allow two players to battle in real-time for a card war experience unlike any other game.
Visit the Neverland Card Battles teaser website at: www.neverlandcardbattles.com

EA's Tiger Woods PGA Tour 09 Video Creates Buzz Online

Video Posted On YouTube Shows Tiger Woods Walking on Water
Was it a glitch in the game, or is Tiger Woods really that good? Based off of a user video that posted last year showing a glitch that allowed players to hit of off the water in the Tiger Woods PGA TOUR 08 video game, a new video showcasing the real-life Tiger Woods walking and hitting a golf ball off the water became an instant hit on YouTube.com – getting more than 500,000 page views within 48 hours after posting.
Click here to download the new Tiger Woods PGA Tour 09 video.
Tiger Woods PGA TOUR 09 will be available at retail stores on August 26 and Tiger Woods will be on hand in New York City to launch his game the following day. In New York, EA SPORTS will promote a Tiger Woods PGA TOUR 09 All-Play tournament at GameStop locations throughout Manhattan, as well as an exclusive V.I.P. celebrity “tee-off” event hosted by Tiger Woods.
Check out http://www.easports.com/tigerwoods09/callouts.jsp if you want to hear more from Tiger himself. From this site, you can personalize messages via cell, text or email. Send to your friends and family and call them out to meet you on the links in the new game Tiger Woods PGA TOUR 09.
The critically acclaimed Tiger Woods PGA TOUR franchise, which appeals to experienced and novice gamers alike, will feature dynamic, personalized gameplay via Tiger Woods’ personal swing coach, Hank Haney. The game also includes a more intuitive and customized EA SPORTS GamerNet experience as well as an all-new game engine powering online play.
Tiger Woods PGA TOUR will be available on August 26 on the Xbox 360, the PlayStation 2 and PLAYSTATION 3, the PSP and Wii.
For more information, please visit www.easports.com/tigerwoods09.

THE CHASE IS ON IN NEED FOR SPEED UNDERCOVER

Take to the Highway to Outrun Cops and Battle Rivals in this Holiday’s Biggest Action Racing Adventure

Black Box, a studio of Electronic Arts Inc., today unveiled new details of Need for Speed™ Undercover, the intense action racing game scheduled for release worldwide this November. Need for Speed Undercover has players racing through speedways, dodging cops and chasing rivals as they go deep undercover to take down an International crime syndicate. The new game heralds the return of high-intensity police chases and introduces the all-new ‘Heroic Driving Engine’ -- a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles.

“Need for Speed Undercover puts you at the center of a big-budget Hollywood movie with all of the drama, action and dazzling chase scenes, right on your gaming console. The unique Heroic Driving Engine will give you ultimate control over the hottest cars and push you to use every ounce of skill to outrun the law and take down criminal adversaries,” said Executive Producer Bill Harrison.

A mix of stunning computer graphics and live-action movies will immerse gamers in the rich world of the Tri-City Bay Area. The city’s open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for heart-pounding highway battles. These high-speed, high-stake chase sequences will push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour.

An intelligent new A.I. mechanic delivers a realistic and high-energy action driving experience. Going back to the franchise’s roots, Need for Speed Undercover features more aggressive and intelligent cops whose sole purpose is to take down the player quickly and by any means necessary. Need for Speed Undercover also features the series’ signature car customization, real-world damage and realistic driving physics. The game includes some of the hottest licensed cars such as the Audi R8, BMW M6 and Lexus IS-F.

Need for Speed Undercover is being developed by Black Box in Vancouver, B.C., and will be in stores in North America on November 18 and in Europe on November 21.

The game will be available for Xbox 360® video game and entertainment system, PLAYSTATION®3 computer entertainment system, and Wii™ as well as the PlayStation®2 computer entertainment system, Nintendo DS™, PSP® (PlayStation® Portable) handheld entertainment system, PC and mobile.

BLOOD BOWL : GOBLINS VS SKAVEN !


Focus Home Interactive and Cyanide Studio are happy to unveil several exciting new screenshots taken from Blood Bowl, the videogame adaptation of the renowned board game from Games Workshop. In these new screens, we are introducing two new teams – the Goblins and the Skaven.
An ultra-violent mix of American football and other team sports, Blood Bowl takes place in the popular Warhammer universe, and allows players to build the ultimate “fantasy” teams. Would-be team managers can build bone-crushing teams composed of Orcs, Elves, Humans, Dwarfs and many more fantastic creatures – then throw them into the arena for the ultimate blood sport! Blood Bowl is strategic, action-packed and violent, requiring players to use their best tactics, team design – and a dose of pure ruthless bloodlust always helps too!
We have previously unveiled the 4 first races of the game (Orcs, Humans, Dwrafs and Lizardmen. Now it’s time for Goblins and Skaven to enter the arena!
The Goblins are small and cowardly creatures, renowned for their low intelligence yet sneaky attitude. One can often find them accompanied by gigantic Trolls (who are even dumber), in formations that seem more humorous than dangerous. Goblins, due to their small height and agility, make good receivers, but their chance of blocking a human-sized adversary is nearly nonexistent. Make no mistake about Goblins, though, they often use the most perverse weapons and techniques to counter their low strength – including the unique “Goblin throw!” In this play, a troll will grab a Goblin and throw him into position deep into enemy territory bypassing the opponents defensive line altogether. - a must for Goblins teams, as long as the Troll doesn’t decide to eat his small teammate before executing this move!
On the other side, Skaven, born of the foul magics of Chaos, are half-man and half-rat creatures, and though far from being the strongest or toughest players in Blood Bowl, wow are they fast! Many teams have been surprised by a Skaven slipping though their defensive lines to score a dazzling touchdown. Skaven can also call upon the phenomenal power of a Rat Ogre to counter their opponents and block the toughest players.

Click here to view all of the new Blood Bowl screenshots.

Blood Bowl is set for release on Q1 2009.
Blood Bowl is being developed for the PC and the Xbox 360™ as well as for the handheld systems Nintendo DS™ and Sony PSP™.

2008年9月25日星期四

Doll Warriors vs. Death Crabs: New Content Revealed for YUKE’S Neverland Card Battles

Details Continue to Emerge On Upcoming PSP System Title
YUKE'S Company of America, the U.S. publishing arm of Japanese game developer YUKE'S Company Limited, today unveiled new information about Neverland Card Battles, an upcoming card-based Strategy RPG for the PSP® (PlayStation®Portable) system. The newly revealed details include a closer look at Fellunder and Wise, two of the game’s key characters. Also revealed are six new Unit cards, including the mysterious Doll Warriors and the dangerous Death Crabs. Three new Spell cards are unveiled as well.
Head over to the official website to check out what powers the new cards hold and download the newest NCB wallpaper, at: www.neverlandcardbattles.com.

UBISOFT GIVES GAMERS SHAUN WHITE SNOWBOARDING ON THE GO

Versions for Nintendo DS and PSP systems Allow You to Hit the Mountain Anytime and Anywhere
Today Ubisoft announces the development of Shaun White Snowboarding for the Nintendo DS system and PSP system. The game is scheduled for release on November 16, 2008.
Developed in close collaboration with Shaun White, Olympic Gold Medalist and eight-time X Games Gold Medalist, Shaun White Snowboarding for the PSP system and DS allows players to enjoy the thrilling sport of snowboarding anytime, anywhere. Built from the ground up on both platforms, each version includes exclusive and unique features. Using intuitive controls, players can ride and compete on mountains around the world. They can also express their creativity through rides and customization and challenge their friends through wireless multiplayer.
Key features of Shaun White Snowboarding for Nintendo DS:
Carve Your Path Through Huge Mountain Environments – Create your own runs to suit your personal riding style, and choose your path down four open mountains. Each path offers its own risks, rewards and opportunities. Big airs, dangerous carves, thrilling speed runs and huge challenges await!
Intuitive Stylus Controls – Be in complete control of your rider using intuitive motion–based controls on the Touch Screen. Simply flick the stylus to jump, draw a circle to spin, or slide it across to control your carves. Experiment with a ton of different combinations and get into the game like never before!
Wireless Multiplayer for Four – Get your friends together for a snowboarding session using Nintendo Wi-Fi Connection. Up to four players can get in on the action at once – compete in races, point competitions, king of the hill and more.
Customize Your Rider and Your Gear – You can choose a rider to suit your own personal style and complete challenges to unlock decals. These decals will not only be a way for you to customize your gear and show your accomplishments to the world, but will also help you customize your riding style by granting you new abilities. See a particularly cool sticker on a friend's board? Trade stickers with your friends over a local wireless connection!
Key features of Shaun White Snowboarding for the PSP system:
Huge Outdoor World – With five mountains and a variety of slopes, the player will have plenty of room to ride in this outdoor playground.
Single and Multiplayer Modes – Embark on a solo campaign and explore the wildest mountains of the world, or select and replay specific slope challenges. Innovative multiplayer featuring co-op and competitive modes creates a richer and deeper overall experience.
Intuitive Controls – Experience a totally intuitive controls scheme, where all tricks and actions are available right from the beginning.
Unique Scoring System – Speed, trick, slide and carve your way to victory. Points are allotted based on these four actions rather than simply tricking – link these together to increase your skill rewards.
Skill Development – Earn experience points and build up your rider's attributes to serve your riding style. Use your board and rider to work in unison to conquer the mountain.

Original Puzzle Quest for PSP Available For Download on PlayStation Store

D3Publisher is pleased to announce that PSPsystem classic game Puzzle Quest: Challenge of the Warlords is now available for download via the PlayStation Store in North America!
PSP system owners will no longer need a UMD to play the critically-acclaimed Puzzle Quest: Challenge of the Warlords as it is now available for download via the PlayStation®Store. Puzzle Quest: Challenge of the Warlords is available for download for $14.99.
About Puzzle Quest: Challenge of the Warlords:
Innovative Gameplay Style – Strategy and role-playing elements that function harmoniously in the puzzle gameboard setting offer a refreshing twist on classic puzzle gameplay, fostering an exceptional depth of investment and enjoyment.
Head-to-Head Gameplay Mechanism – Competitive, turn-based gameplay encourages you to plan, think and strategize against opponents instead of just react like most traditional puzzle games; game difficulty and progression are related to outsmarting your enemies as opposed to difficulty increasing solely through level progression.
No Penalty for Losing – If you experience defeat, you are still awarded experience points as well as partial gold and then encouraged to try again; this allows constant progression and avoids any feelings that invested play time is wasted.
Continuous Reward System – At every turn, you will acquire helpful companions, collect or cast powerful magic spells, gather informational “rumors,” and obtain items like weapons, armor and money to advance your hero.
Short- or Long-term Play Sessions– Play in long or short doses since the depth of the game does not waver according to the length of a gameplay session; each battle ranges from 3-10 minutes.
Three Distinct Gameplay Modes Offer Unparalleled Replayability –
Single-player: Battle against the computer AI as you embark on more than 150 challenging quests
Instant Action: Jump in and immediately play continuous battles to level up your character without participating in quests
Multiplayer: Battle live opponents via wireless connectivity on both the PSP® (PlayStation®Portable) system.
Create and Build a Hero – Choose from two male and two female avatars in each of the four character classes—Druid, Knight, Warrior and Wizard—to create, develop and customize your ultimate hero.
Build Your Own Empire – Build an empire as you capture cities, build castles and gain a party of companions that will aid you in battle.
Puzzle Quest: Challenge of the Warlords for the PSP system was co-developed by Infinite Interactive Pty. Ltd. and Vicious Cycle Software, Inc., and is rated “E 10+” (Everyone 10 and older—suggestive themes) by the ESRB.
Players can also enjoy the highly addictive puzzle-solving, action game, Cube, and calculate their intelligence with PQ: Practical Intelligence Quotient™ as both products are currently available for download via the PlayStation®Store for $9.99.

KONAMI REVEALS NEW GAME INFORMATION AND LICENSE DETAILS FOR PRO EVOLUTION SOCCER 2009

Konami Digital Entertainment has released new screenshots and confirmed game features and in-game licensing details for the upcoming soccer title, Pro Evolution Soccer 2009. Following the recent announcement of Konami's multi-year agreement to feature UEFA's Champions League competition in Pro Evolution Soccer 2009, the publisher has also revealed today a strong selection of other licensed teams for use in the game. The Dutch Eredivisie and French League 1 will both be represented in their entirety, with full jerseys, player rosters and affiliated elements. Additionally, key clubs such as FC Barcelona, Real Madrid, Inter Milan, FC Porto, Liverpool and Manchester United, will also be represented in their official liveries as well. Other additions include teams such as Zenit St. Petersbourg and Brondby IF, with more teams to be revealed soon. Konami has also added a number of new national sides to Pro Evolution Soccer 2009, including Northern Ireland, Netherlands, England and Italy.
New Screens
In addition to the newly revealed licensed teams and leagues, Konami has also confirmed that several new stadiums will be included Pro Evolution Soccer 2009. Recreated versions of the Stade de France, Stadio Olimpico di Torino and the new Wembley Stadium will be included for the first time in franchise history. These new agreements confirm Konami's commitment to constantly adding new licenses to the PES series.
Pro Evolution Soccer 2009 will be released for PLAYSTATION®3 computer entertainment system, PlayStation®2 computer entertainment system, Xbox 360®, PC, and PSP® (PlayStation®Portable) system November 11th, 2008, and the Wii™ in 2009.
Game Summary:Pro Evolution Soccer is back for 2009! The terms "PES" and "Winning Eleven" have always been synonymous with realism and superior gameplay, but this year PES will further narrow the gap between the game, and the real thing! New stadiums, players motions and gameplay modes will bolster a game already focused on providing an exciting soccer experience. In 2009, Pro Evolution will once again push the limits of soccer gaming. If it were any more real, you'd be on the field!
Key Features:
Exclusive UEFA Champions League Mode utilizing all the elements and attributes of the competition (PLAYSTATION®3, Xbox 360®, PC)
Improved graphics for an ultra-real experience
With smarter AI system your team mates will be constantly seeking out open space, taking intelligent lines toward the goal and on defense and also actively calling for the ball!
New, more realistic camera angles for your preferred perspective of gameplay
New teams, players and stadiums
Improvements to the fan-favorite Master League Mode
New exciting and immersive Become a Legend Mode and online playable Legends Mode will add new dimension to PES (PS3, Xbox 360, PC)
Updated rosters from your favorite club and national teams
PS3, Xbox 360 and PC - Using a supported USB camera, import data to create your own player or team emblems
Great improvements in ball control, passing and your teammates reactions are more in tune with how teammates react in real life
PSP wireless play will unite PES gamers on the go!

CAPCOM® RELEASES MEGA MAN® MAVERICK HUNTER X™ FOR THE PSP™

Capcom®, a leading worldwide developer and publisher of video games, today announced the release of Mega Man® Maverick Hunter X™ for the PSP™ (PlayStation®Portable) system. Mega Man Maverick Hunter X is a fresh remake of the original Mega Man X title that debuted on the Super Nintendo Entertainment System, launching a separate Mega Man storyline and a new central character named X. Mega Man Maverick Hunter X is now available at retailers across North America and carries on “E10+”rating for everyone 10 and older by the ESRB (Entertainment Software Rating Board). “The Mega Man X series combined top-notch play control and invigorating gameplay experiences that helped define the platform genre,” said Todd Thorson, director of marketing, Capcom Entertainment. “By introducing innovative ways to experience the original classic, both new and veteran gamers can enjoy side scrolling action at its best.” Mega Man Maverick Hunter X is a remake of the original Mega Man X title for the PSP system. The game builds upon the Mega Man engine and adds new characters, environments and gameplay features to raise the bar for side-scrolling platforms. As with previous Mega Man titles, a stage select system lets players tackle levels in any order and replay them limitless times. By defeating bosses, X acquires weapons which can be used to unlock new paths through other stages. Armor parts are also hidden throughout the game and provide players with abilities that can be used to access additional areas and items. With combinations of jumps, dodges, wall jumps and a high speed dash ability, the action reaches frantic heights which the X series has become known for. The year is 21XX. A mysterious robot named X has been used as the model from which more robots called Reploids were created with the purpose of aiding mankind. Unfortunately, some of the Reploids turned against the humans, becoming Mavericks. An elite squad of Reploids was formed to combat the Mavericks and thusly named Maverick Hunters. Calm was restored until one of the Maverick Hunters, a powerful Reploid named Sigma, turned against the peacekeepers. Now X and his fellow Maverick Hunter friend, Zero, must prevent Sigma from executing his evil plans to destroy humanity.

MAJESCO ENTERTAINMENT CONFIRMS SPRING RELEASE FOR NEW “GUILTY GEAR” HANDHELD TITLES

Popular Fighting Series to Debut on both the PSP™ System and Nintendo DS™
Handheld gamers have two new reasons to fight as Majesco Entertainment Company (NASDAQ: COOL) today announced handheld installments of the popular Guilty Gear fighting series. Guilty Gear Dust Strikers for the Nintendo DS™ and Guilty Gear Judgment for the PSP™ (PlayStation®Portable) system are due in early spring. Both games are being developed by ARC System Works.
“Widely praised as one of the leading 2D brawler franchises, the Guilty Gear series has a long history of offering gamers deep, character-driven game play,” said Ken Gold, vice president of Marketing for Majesco. “These exciting new installments will provide hours of entertainment while offering two unique new game play experiences that fans can enjoy on the go.”
Guilty Gear Dust Strikers for Nintendo DS features 21 historic Guilty Gear characters whose intertwining stories reveal all-new insights into each character’s personality and past. Players battle on multiple levels across both DS screens, against the computer or up to four players via wireless networking. The game also features six modes of play including Arcade, Story and VS Battle plus seven unique touch screen mini games and a Robo Ky Factory where you can customize your fighting moves.
Guilty Gear Judgment for the PSP™ system offers gamers incredible value by combining two games on one UMD. The game includes the fast-paced arcade fighting of Guilty Gear X2 #Reload plus a brand new side scrolling experience in Guilty Gear Judgment. Guilty Gear Judgment features 20 Guilty Gear character favorites, including Sol Badguy, Potemkin, May, and Dizzy; 18 levels of 2D side-scrolling action; and special moves like Psych Burst, Dust Attack and Roman Cancel. In addition, both games within Guilty Gear Judgment offer wireless multi-player connectivity for up to two players.

JOIN THE FAMILY AND BECOME THE GODFATHER

EA and Paramount Pictures Delivers The Godfather The Game Beginning March 21
Electronic Arts (NASDAQ: ERTS) today announced March 21st as the day The Godfather™ The Game videogame will be on store shelves in North America and March 24th in Europe. Developed by EA, the highly-anticipated open-world videogame is based on the critically-acclaimed book by Mario Puzo and the classic film by Paramount Pictures through a strategic licensing relationship with Viacom Consumer Products. In less than two months, gamers worldwide will step into the Don’s dangerous world of intimidation and negotiation via their PlayStation®2 computer entertainment system, Xbox® video game system from Microsoft or PC. The Godfather The Game will also be available for the Xbox 360 video game and entertainment system and PSP (PlayStation® Portable) handheld entertainment system later in 2006.
EA’s The Godfather The Game puts you at the center of one of the world’s most revered stories. In the role of a young man just entering the Corleone family, you create your own mob character and work your way to the top. For the first time ever, you will go beyond the films and book to actually step into the living world of The Godfather fiction throughout 1940s New York City. You will work your way up the mob ranks your own way, choosing just how much force to use as you rise to power. Relive classic moments from the fiction and experience open-world gameplay alongside unforgettable characters from the film such as Luca Brasi, Sonny, Tom Hagan, and of course, Don Vito Corleone himself.
“The Godfather is one of the most exciting, dramatic and memorable works of fiction in the world; for the videogame, we felt it was important to build a complex and responsive open-world that puts you in the heart of the action,” said David DeMartini Executive Producer of The Godfather The Game. “The deeper you are into the experience the better the game gets,” DeMartini added.
“Our goal has always been to maintain the legacy of The Godfather and empower players to interact in the world based on one of the most remarkable motion pictures of all time,” said Sandi Isaacs, Vice President of Interactive at Viacom Consumer Products. “Electronic Arts has been an exceptional partner and we’re incredibly excited to launch one of the most anticipated games of the year.”
The Godfather The Game is being developed by EA Redwood Shores where such hit franchises as Lord of the Rings™, James Bond, and Tiger Woods PGA TOUR® games are made. More information about the games are available the game’s homepage at www.godfather.ea.com.

NAMCO BANDAI Games America Inc. To Publish World Rally Championship for the PSP™ System

Popular Rally Franchise Coming To North America This March Leading video games publisher and developer NAMCO BANDAI Games America Inc. announced today that is will publish the popular rally racing game, World Rally Championship (WRC) for the PSP™ (PlayStation®Portable) system in North America. The first officially licensed WRC rally game on a handheld, WRC provides the hi–octane thrills, pace and dynamics of rally across the globe to the gamer on the move. “We are excited to bring one of the most popular rally racing franchises to the handheld market,” said Jeff Lujan, Business Director at NAMCO BANDAI Games America Inc. “WRC offers the most exhilarating rally racing experience available for the PSP system.” The only official game of the FIA World Rally Championship, WRC offers a complete WRC season over 5 continents and 16 countries with a vast array of wild terrains and surfaces including the streets of Japan and the hills of Mexico. Based around the 2005 season, WRC for the PSP system features 30 official and fully deformable 2005 WRC, Evolution, and Extreme spec cars; from manufacturers such as Ford, Subaru and Mitsubishi as well as all of the 36 official WRC 2005 drivers and co-drivers. WRC also offers sixty-four point-to-point stages on gravel, tarmac and snow with 6 game modes encompassing single player, multi–player and Wireless Head-to-Head support. WRC for the PSP system will ship to retailers in March 2006. For more information on WRC and all of NAMCO BANDAI Games America Inc.’s products please visit www.namcobandaigames.com.

SUMTHING ELSE MUSIC WORKS ANNOUNCES RELEASE OF THE ORIGINAL SOUNDTRACK CD FOR THE PSP VIDEOGAME MEDIEVIL RESURRECTION

Original music composed by Bob and Barn, with performances by the City of Prague Philharmonic Orchestra and Choir
Sumthing Else Music Works, Inc., through a licensing relationship with Sony Computer Entertainment Europe Ltd (SCEE), is pleased to announce their first release of 2006: MediEvil Resurrection™ Original Soundtrack. The soundtrack album from the third title in the multi-million selling MediEvil series, developed by SCEE’s Cambridge Studio, is now available at European and US retail outlets through Nile Rodgers’ Sumthing Else Music Works label www.sumthing.com, the industry leader for licensing and distributing videogame soundtracks.The MediEvil Resurrection Original Soundtrack encompasses an eclectic mix of styles that reflects both the gothic horror and the irreverent humour of the MediEvil series. Featuring original compositions as well as new arrangements of the previous MediEvil game scores written by Bob and Barn (MediEvil™, Primal™), the re-mastered score was orchestrated by Nic Raine (Primal™, Kameo: Elements of Power™) and recorded by the Prague Philharmonic Orchestra and Choir in the Czech Republic. For music samples please visit www.bobandbarn.com.Piers Jackson, producer of MediEvil Resurrection, said, “I've often heard Bob and Barn state that of all the games they have worked on MediEvil is their most requested soundtrack, so for all of you who have been waiting for it, and for all of you to whom this is the first outing, I hope you gain as much enjoyment from it as I have.”MediEvil Resurrection is a hilarious action adventure game designed exclusively for PSP that sees the return of the 'fearless' knight, Sir Daniel Fortesque. In his latest misadventure, Dan 'bravely' attempts to rescue the land of Gallowmere from the evil Zarok and in death, becomes the hero he never was in life. Inspired by the myths, characters, and environments of the PS One games, the beloved MediEvil franchise comes to the PSP with new characters, environments, mini-games, and more!

New Round of Characters and Cards Revealed for Neverland Card Battles

YUKE'S Company of America, the U.S. publishing arm of Japanese game developer YUKE'S Company Limited, today released new details offering a deeper look into Neverland Card Battles, an upcoming card-based Strategy RPG for the Sony PSP. The newly revealed details include a closer look at Iglus and Refina, two central characters that play a significant role in Galahad’s quest to save Neverland. Also revealed are several new Unit, Spell, and Base playing cards, in addition to an all-new wallpaper available for download. Head over to the official website to check out the new details, at www.neverlandcardbattles.com.

Click here to download the new Neverland Card Battles wallpaper.

Neverland Card Battles is expected to be released in the fall of 2008 and has been rated “T” for Teen with Mild Fantasy Violence, Mild Blood, Partial Nudity and Use of Tobacco by the ESRB.

Buzz! Quiz TV and BUZZ! Quiz Master

Calling all trivia buffs and brainiacs! Now, you can test your IQ with the latest sensation from PlayStation this fall – BUZZ! Quiz TV for PS3 and BUZZ! Quiz Master for PSP, both titles will hit stores Sept. 23.

With more than 3000 questions in a vast array of genres, we dare you to challenge your friends and family in a friendly - or competitive - battle of wits at your next social function. BUZZ! Quiz TV and BUZZ! Quiz Master is the perfect party accessory sure to entertain everyone for hours!

Also, with the MyBUZZ online community capabilities www。MyBUZZquiz。com
you can build your own quizzes, rate others’ quizzes, leave comments for the Author, and search for quizzes by rating, date or subject by using your PSN ID. In addition to “Top Quizzes” listed by “Most Popular” and “Most Recent”, you can also look up the “Top Author” listed by “This Week” and “All Time”.

KONAMI RELEASES NEW ASSETS AND INFORMATION FOR FALL/WINTER LINE-UP

Konami has unveiled new assets and details of its blockbuster product lineup from the company's 2008 Holiday Press Event in Manhattan, New York. A variety of high-profile titles for all major platforms, including the PLAYSTATION®3 system, Xbox 360® video game and entertainment system from Microsoft, Wii™, PlayStation®2 computer entertainment system, and Nintendo DS™, are being showcased at this year's event. Featured products being shown span across all genres targeted towards players of all age groups and skill levels. Konami continues to expand upon its leadership position in the music games category while bringing its celebrated franchises and original titles to next generation and handheld systems.

Below are a list of titles being shown at this year's 2008 Holiday Press Event.

Castlevania®: Order of Ecclesia® Following on the success of Dawn of Sorrow and Portrait of Ruin the legendary Castlevania series is back in its 3rd installment on the Nintendo DS. This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula. Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas. Take part in side quests and collect items to power up your character in the next great Castlevania game produced by Koji Igarashi. - Release date: October 21, 2008 - Platform: Nintendo DS™

Castlevania®: Judgment The battle between good and evil continues with Castlevania Judgment, the first Castlevania title for the Wii. Castlevania Judgment brings together the many generations of heroic vampire hunters, including the fearsome Belmont clan, as well as Dracula's most formidable allies, and pits them against one another in the first Castlevania fighting game ever created! Choose sides from a collection of 14 battle-tested warriors in a clash of epic proportions that will span the depths of time. - Release date: Fall 2008 - Platform: Wii™

Pro Evolution Soccer™ 2009 Pro Evolution Soccer is back for 2009! The terms "PES" and "Winning Eleven" have always been synonymous with realism and superior gameplay, but this year PES will further narrow the gap between the game, and the real thing! New stadiums, players motions and gameplay modes will bolster a game already focused on providing an exciting soccer experience. In 2009, Pro Evolution will once again push the limits of soccer gaming. If it were any more real, you'd be on the field! -

Release date: November 11, 2008 (Wii™ Coming in 2009) - Platform: Xbox 360®/PLAYSTATION®3/PlayStation®2/ PSP® (PlayStation®Portable)/PC

DanceDanceRevolution® Hottest Party 2 DanceDanceRevolution® celebrates its 10th anniversary with an all-new game for the Wii! The hottest selling dance game returns, with an entirely new soundtrack, game modes and interactivity. DanceDanceRevolution® Hottest Party 2 enhances the series' trademark interactive gameplay by combining the physically engaging, innovative and easy-to-pick-up-and-play mechanics of the Wii platform. DanceDanceRevolution® Hottest Party 2 is sure to be the life of the party with 4 player multiplayer, Wii Remote and Nunchuk support, smash hits taken from the last 4 decades of music, entirely new modes and more! -

Release date: September 16, 2008 - Platform: Wii™

DanceDanceRevolution® Universe 3 DanceDanceRevolution® celebrates its 10th anniversary! DanceDanceRevolution® UNIVERSE 3 dances it's way to you with an all new sleek enhanced interface, fun new modes and settings for players of all skill levels, cool smash-hit songs, robust online and offline support and exciting new exclusives! -

Release date: October 2008 - Platform: Xbox 360®

DanceDanceRevolution® X Celebrate the 10th anniversary of the hottest revolution and bestselling dance video game! Brand new to the PlayStation®2, DanceDanceRevolution® X explodes onto the dance floor with enhanced graphics, fun interactive gameplay, an incredible song selection and innovative new game modes.

- Release date: September 16, 2008 - Platform: PlayStation®2

Rock Revolution™ Release your inner rockstar or allow your friends the privilege of picking up an axe or pounding the skins with you to over 40 mind bending rock and roll tracks! Unleash your creative juices in the Jam Mode where you can create your own music in a state of the art multi-track studio! This is the musical revolution the world has been waiting for! -

Release date: Fall 2008 - Platform: Xbox 360®/PLAYSTATION®3/Wii™/Nintendo DS™

Karaoke Revolution® Presents: American Idol® Encore 2 Live out your dream as a singing sensation with Karaoke Revolution® Presents: American Idol® Encore 2! Play with friends and family online using the brand new co-op head-to-head mode (Xbox 360 and PS3 only), or compete in front of all three American Idol judges and sing your way to stardom. Tailor your game experience with all-new enhanced and customizable characters, features and downloadable songs (Xbox 360 and PS3 only). Are you ready to be the next American Idol? -

Release date: Winter 2008 - Platform: Wii™/PLAYSTATION®3/Xbox 360®

Winx Club™: Mission Enchantix Based on the mega-hit 4Kids cartoon, Winx Club: Mission Enchantix features an exciting mix of puzzles and exploration, an expanded Magic Closet mode where you can design your own outfits and share them with friends, and an all new mode dedicated to accessing exclusive Winx Club artwork, videos and music! -

Release date: November 4, 2008 - Platform: Nintendo DS™

Lost in Blue Shipwrecked The Lost in Blue® series debuts on a new platform for the first time ever with Lost in Blue® Shipwrecked. Experience a survival adventure like never before through colorful 3D graphics and the uniquely interactive capabilities of the Nintendo Wii™. You find yourself stranded on a mysterious island filled with lush forests, a sunken ship, ancient ruins, and an active volcano. With the help of a trusty pet and a new friend, you'll explore the mysteries of the island to find a way out or make a new life for yourselves there forever. -

Release date: September 23, 2008 - Platform: Wii™

Silent Hill®: Homecoming Silent Hill: Homecoming is the latest entry into the Silent Hill franchise. The story follows Alex Shepherd, returning to his hometown of Shepherd's Glen to investigate the sudden disappearance of his brother. From Shepherd's Glen to the foggy streets of Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, Alex must unravel the mystery behind his nightmares, discover the truth behind his brother's disappearances, and confront the evil that has taken hold of his own flesh and blood. -

Release date: September 30, 2008 - Platform: Xbox 360®/PLAYSTATION®3

Elebits: Adventures of Kai and Zero Enter into an extraordinary game of hide and seek in this exciting sequel to Elebits! Seek out the mischievous little omega Elebits that hold magical powers and give you the ability to complete puzzle quests. The more you play the stronger you become as you capture Omega Elebits providing you with incredible magic abilities to solve tasks. Find, capture and befriend the Elebits, raise them and embark on a magical journey using their combined powers to battle through amazing adventures! -

2008 EA SPORTS NCAA FOOTBALL CHALLENGE PRESENTED BY COCA-COLA ZERO PUTS COLLEGE FOOTBALL PRIDE ON THE LINE AS GAMERS SQUARE OFF ON CAMPUS

Strap on your helmets and start up the marching band as Electronic Arts Inc. (NASDAQ: ERTS) announced today the start of the EA SPORTS™ NCAA® Football Challenge presented by Coca-Cola Zero. The NCAA Football Challenge kicked off its fourth season on September 1 at University of California, Los Angeles, beginning a 16-city, two-month tour of college towns across the nation culminating in the finals tournament held at the Rose Bowl in Pasadena, California, with the winner taking home a grand prize of $10,000.

The NCAA Football Challenge is a high-intensity competition that reflects the gridiron battles that occur every Saturday, providing an official tournament for the gamers of all types, from hard-core to casual, to compete for prizes and claim bragging rights for their favorite schools. This is the second year of the EA SPORTS Challenge Series events of its most popular games. This year’s NCAA Football Challenge features an online component, as EA SPORTS has partnered with Microsoft to run a dedicated online program on Xbox LIVE that will bring the Challenge Series to hundreds of thousands of potential participants.

“The EA SPORTS NCAA Football Challenge presented by Coca-Cola Zero brings the competition and excitement college football players feel every week to gamers in college towns across the nation,” said Brian Movalson, EA SPORTS Marketing Director. “EA SPORTS NCAA Football 09 brings college fans closer to the experience of a college football game than ever before, and the NCAA Football Challenge provides the ultimate venue for gamers to defend the pride of their favorite college football teams, show their skills and compete for prizes at the same time!”

“We are thrilled to be affiliated with an event such as the NCAA Football Challenge that’s focused around such a relevant passion for our Coca-Cola Zero drinkers,” said Russell Baker, Coca-Cola Zero Brand Manager, Coca-Cola North America.

“Since the inception of the NCAA Football video game franchise, EA SPORTS has been a fantastic partner," said David Bertram, Executive Director and GM of NCAA Football. "We are pleased to support the EA SPORTS NCAA Football Challenge presented by Coca-Cola Zero as it represents yet one more way fans can experience the thrills of college football.”

The NCAA Football Challenge will touch down at 16 college towns around the nation with the winners from each of the campus tournaments advancing to EA SPORTS own version of the college football championship game - the NCAA Football Challenge finals on January 1, 2009. The finals will be held at the historic Rose Bowl in Pasadena, California. Dates and locations for challenge venues are:

Date School Location

9/1/08 UCLA Los Angeles, CA

9/5/08 Arizona State University Tempe, AZ

9/9/08 University of Arizona Tucson, AZ

9/12/08 USC Los Angeles, CA

9/17/08 Oklahoma State University Stillwater, OK

9/19/08 University of Texas Austin, TX

9/24/08 Texas A&M University College Station, TX

9/25/08 Louisiana State University Baton Rouge, LA

10/1/08 University of Kansas Lawrence, KS

10/3/08 Wisconsin Madison, WI

10/8/08 University of Kentucky Lexington, KY

10/10/08 Georgia Tech Atlanta, GA

10/15/08 North Carolina State Raleigh, NC

10/17/08 University of Tennessee Knoxville, TN

10/22/08 Boston College Chestnut Hill, MA

10/24/08 University of Connecticut Storrs, CT

EA SPORTS will travel around the country to host events where participants can register, enter and play in a tournament. Participants in the NCAA Football Challenge will compete playing the game on Xbox 360® video game and entertainment systems from Microsoft. The winner of the NCAA Football Challenge will receive a grand prize of $10,000. For more information on rules, registration and regulations, go to easportschallengeseries.com

Developed in Orlando, FL by EA Tiburon, NCAA Football 09 is available now on the Xbox 360® and Xbox® videogame and entertainment systems from Microsoft, PLAYSTATION®3 and PlayStation®2 computer entertainment systems, Nintendo DS™, Wii™, PC, PSP® (PlayStation®Portable) handheld entertainment system and mobile handsets.

Activision Announces Tricia Helfer as Black Cat in Spider-Man: Web of Shadows

Battlestar Galactica actress lends voice talent to Activision's Spider-Man: Web of Shadows

Activision has confirmed one of their in-game voice-over talents for Spider-Man: Web of Shadows. The current star of the new Spectacular Spider-Man series and Battlestar Galactica, Tricia Helfer, is lending her voice to the mischievous Black Cat in the upcoming Spider-Man: Web of Shadows video game. Originally a fashion model and winner of the Ford Supermodel of the World Contest, Tricia pursued a full-time acting career in 2002 with her start on the television series Jeremiah. She’s since starred in leading roles in CSI: Crime Scene Investigation, Spiral, and the paranormal drama TV series Supernatural.

Click here to download a new Spider-Man: Web of Shadows video.

Look for Tricia on the Spider-Man: Web of Shadows community site – www.seizecontrol.com - where she will be announcing various upcoming activities and answering questions as they roll in from all over

Popular BUZZ! Quiz Show Franchise Makes Its Debut on PS3 and PSP

New Online Features with BUZZ! Quiz TV and Portable Multiplayer Modes for BUZZ! Master Quiz Take Social Gaming to the Next Generation

Sony Computer Entertainment America Inc. today introduced unparalleled social gaming experiences for gamers and non-gamers alike with the release of BUZZ!Quiz TV, available exclusively for PLAYSTATION(R)3 system and BUZZ! Master Quiz, available exclusively for PSPsystem. With over 5,000 questions for BUZZ! Quiz TV and over 3,000 questions for BUZZ! Master Quiz, trivia buffs will be put to the test with the vast variety of questions from topics including celebrities, music, movies & television, sports, history, science and more. Expanding upon previous PlayStation(R)2 installments, BUZZ! Quiz TV and BUZZ! Master Quiz expand the BUZZ! franchise into the next generation with PS3 features like online interactive play, content generation and wireless buzzers; and on-the-go social gaming with the PSP system.

"The introduction of the BUZZ! franchise to the PLAYSTATION 3 system and the PSP system demonstrates our continued commitment to expanding our social gaming catalogue while broadening our audience with exciting and fun content that brings people together," said Scott Steinberg, vice president, software marketing, SCEA. "With its accessible content, social, engaging gameplay and superior online and multiplayer capabilities that includes the ability for users to create and share their own quizzes online, the newest editions to the BUZZ! franchise continue to elevate the classic board game to an entirely new generation."

For an endless supply of fun, BUZZ! Quiz TV fans can now create and share their own questions online via MyBUZZquiz.com. Quizzes created via MyBUZZ can be played online or on the PS3 system and provide opportunities to personalize quizzes for certain occasions or individuals. Players can choose to keep their quizzes private, share them with their PLAYSTATION(R)Network friends or open them up for full access within PLAYSTATION Network. In addition, up to four "sofas" (sets of one to four players) from anywhere in the United States or Canada can team up for trivia showdowns in the online multiplayer mode, "Sofa vs. Sofa."

Further extending the already robust trivia content with BUZZ! Quiz TV for the PS3 system, new quiz packs containing over 500 questions each will be available to download from PLAYSTATION Network, and will focus on genres such as Lifestyles, Music, Sports and other exciting categories. Three new quiz packs suitable for friends and family members of all ages will be available immediately upon launch: Sci-Fi, Videogames and National Geographic: Safari.

Also available on launch for BUZZ! Quiz TV via a downloadable update will be full trophy support, allowing players to collect a variety of trophies to bolster their PLAYSTATION Network standings, based on several different achievements within the game. In addition, players will have multiple buzzer support in "Sofa vs. Sofa," a choice among four new contestants and ten new buzzer sounds, question and download pack management, and Eyeand EyeToy support. Photos can be taken during the game and saved in galleries in-game. The "Get Your Buzz Face On" feature will allow players to favorite photos and save them to the PS3 system.

BUZZ! Master Quiz for the PSP system takes the popular game show host, Buzz, and shrinks him down for fun on the go. BUZZ! Master Quiz features six all-new single and multiplayer games specifically designed for PSP, including the speed-is-of-the-essence "Quickfire Challenge," the picture puzzler "Picture This" and the mind-boggling "Virus Challenge." Each round comes with pictures and videos. BUZZ! Master Quiz also includes a more robust

single-player mode with 15 different quiz challenges designed to test all aspects of general knowledge. Medals are awarded in each round and a variety of special in-game rewards can be collected according to how many correct questions the player has answered in a row, or how fast the player reacts.

For fans on the road, BUZZ! Master Quiz for the PSP system offers three innovative multiplayer modes, all requiring either just one PSP or one copy of the game to enjoy. "Pass Around" involves one PSP system being transferred from player to player. In this mode, gamers can quiz their friends on their general knowledge and choose who to pass the PSP system, adding a new tactical edge to gameplay. "Quiz Host" is a mode in which up to six players can compete against each other with one taking control of the game to select and answer the questions. The Quiz Host has the power to award or even deduct points as he or she sees fit. "Game Sharing" allows up to four to connect wirelessly and share one copy of the game in an effort to determine who can succeed in "Fastest Finger" play.

WARNER BROS. INTERACTIVE ENTERTAINMENT AND TT GAMES LAUNCH LEGO Batman: the VIDEOGAME

Join the CAPED CRUSADER and other legendary heroes as they work to keep infamous villains, such as The Joker, CATWOMAN and THE PENGUIN, from running amok through GOTHAM CITY

LEGO Batman: The Videogame, published by Warner Bros. Interactive Entertainment and developed by TT Games, ships to retail stores nationwide today on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, PlayStation®2, PSP® (PlayStation®Portable) system, Wii™, Nintendo DS™ and Windows PC.

Gotham City’s most notorious criminals have broken out of ARKHAM ASYLUM and it’s up to the DYNAMIC DUO to stop them. Based on the iconic DC Comics’ heroes BATMAN and ROBIN, as well as many other memorable characters from the DC Comics Universe, LEGO Batman: The Videogame blends the wildly popular Batman universe with the versatility of LEGO building and the humor of the LEGO minifigure. Unlike any LEGO game done in the past, players can now explore their wicked side and play the game as the villains, not just the heroes.

From the rooftops to the sewers, players will experience Gotham City like never before as they choose to play from the perspective of either the villains, entering the game from Arkahm Asylum, or the heroes, swinging into action from The BATCAVE. LEGO Batman: The Videogame features fifteen hero levels and fifteen villain levels – for a total of thirty unique action-packed levels. Play as comic heroes Batman, Robin, ALFRED PENNYWORTH and BATGIRL, or wreak havoc as The Joker, HARLEY QUINN, MR. FREEZE, TWO-FACE and many more!

LEGO Batman: The Videogame features a completely original storyline, encompassing the lighthearted charm of LEGO and the multifaceted lore of Gotham City. LEGO Batman: The Videogame features co-op multiplayer allowing for easy pick-up-and-play. Players can also get behind the wheel of legendary vehicles, such as the BATMOBILE and BATWING. Enhance the abilities of the Dynamic Duo by unlocking Batman and Robin’s suits to help fight Gotham’s villains, or use The Joker’s electric buzzer to give our heroes a shock.

LEGO Batman: The Videogame is a fast-paced action adventure title for fans of all ages. It is rated “E10+” and is available on the Xbox 360 Entertainment System, PLAYSTATION 3 system and Wii for $49.99. It is also available for the PlayStation 2, PSP system, Nintendo DS and PC, for $29.99.

Doll Warriors vs. Death Crabs: New Content Revealed for YUKE’S Neverland Card Battles

Details Continue to Emerge On Upcoming PSP System Title

YUKE'S Company of America, the U.S. publishing arm of Japanese game developer YUKE'S Company Limited, today unveiled new information about Neverland Card Battles, an upcoming card-based Strategy RPG for the PSP® (PlayStation®Portable) system. The newly revealed details include a closer look at Fellunder and Wise, two of the game’s key characters. Also revealed are six new Unit cards, including the mysterious Doll Warriors and the dangerous Death Crabs. Three new Spell cards are unveiled as well.

Head over to the official website to check out what powers the new cards hold and download the newest NCB wallpaper, at: www.neverlandcardbattles.com.

UBISOFT GIVES GAMERS SHAUN WHITE SNOWBOARDING ON THE GO

Versions for Nintendo DS and PSP systems Allow You to Hit the Mountain Anytime and Anywhere

Today Ubisoft announces the development of Shaun White Snowboarding for the Nintendo DS system and PSP system. The game is scheduled for release on November 16, 2008.

Developed in close collaboration with Shaun White, Olympic Gold Medalist and eight-time X Games Gold Medalist, Shaun White Snowboarding for the PSP system and DS allows players to enjoy the thrilling sport of snowboarding anytime, anywhere. Built from the ground up on both platforms, each version includes exclusive and unique features. Using intuitive controls, players can ride and compete on mountains around the world. They can also express their creativity through rides and customization and challenge their friends through wireless multiplayer.

Key features of Shaun White Snowboarding for Nintendo DS:

  • Carve Your Path Through Huge Mountain Environments – Create your own runs to suit your personal riding style, and choose your path down four open mountains. Each path offers its own risks, rewards and opportunities. Big airs, dangerous carves, thrilling speed runs and huge challenges await!

  • Intuitive Stylus Controls – Be in complete control of your rider using intuitive motion–based controls on the Touch Screen. Simply flick the stylus to jump, draw a circle to spin, or slide it across to control your carves. Experiment with a ton of different combinations and get into the game like never before!

  • Wireless Multiplayer for Four – Get your friends together for a snowboarding session using Nintendo Wi-Fi Connection. Up to four players can get in on the action at once – compete in races, point competitions, king of the hill and more.

  • Customize Your Rider and Your Gear – You can choose a rider to suit your own personal style and complete challenges to unlock decals. These decals will not only be a way for you to customize your gear and show your accomplishments to the world, but will also help you customize your riding style by granting you new abilities. See a particularly cool sticker on a friend's board? Trade stickers with your friends over a local wireless connection!

Key features of Shaun White Snowboarding for the PSP system:

  • Huge Outdoor World – With five mountains and a variety of slopes, the player will have plenty of room to ride in this outdoor playground.

  • Single and Multiplayer Modes – Embark on a solo campaign and explore the wildest mountains of the world, or select and replay specific slope challenges. Innovative multiplayer featuring co-op and competitive modes creates a richer and deeper overall experience.

  • Intuitive Controls – Experience a totally intuitive controls scheme, where all tricks and actions are available right from the beginning.

  • Unique Scoring System – Speed, trick, slide and carve your way to victory. Points are allotted based on these four actions rather than simply tricking – link these together to increase your skill rewards.

  • Skill Development – Earn experience points and build up your rider's attributes to serve your riding style. Use your board and rider to work in unison to conquer the mountain.

Screen Play - littlebigplanet Beta Keys

Screen Play is pleased to offer you the exclusive opportunity to register your interest in taking part in the LittleBigPlanet Online Trial - Big Beta.
If you are interested in joining the Big Beta, please read through the Beta Test Agreement, then submit your PSN Sign in ID (email address).
There are a limited number of spaces available, so access will be granted on a first come, first serve basis. You will be contacted via email if your application is successful.
Good luck!

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